Larold’s Jubilant Junkyard” has become “Larold’s Retro Gameyard“. I’ve been working on this re-branding and migration for a while. All old tutorials should redirect you to this new site. If you see any errors, please let me know! See here for more information: What happened to Larold’s Jubilant Junkyard?

Tutorials

The Junkyard’s long-term goal is to have game development tutorials for various retro game consoles. Here you can find the different platforms/consoles we’ll have tutorials for. We currently only have tutorials for Game Boy. There’s more to come in the future. We have our sights set on Game Boy Advance, SEGA Genesis/Megadrive, Super Nintendo and more!

Game Boy Tutorials

The Nintendo Gameboy may be over 30 years old, but it’s far from dead. This is the master page for my “How to make a gameboy game” tutorial series. I’m going to break down the gameboy game creation process into multiple high-level steps. Each step will have it’s own tutorial page. Also, each step will be included on this master page for easy access. I hope you find this series helpful and interesting.

Game Boy Advance Tutorials

The Game Boy Advance (GBA) is a 32-bit handheld game console developed, manufactured, and marketed by Nintendo as the successor to the Game Boy Color. Just like it’s predecessor, people are still making games for GBA. My tutorials will utilize the c++ and the Butano game engine.

General Tutorials

If you’re looking for more general tutorials, we have those too. The below tutorials will not focus on any specific retro game platform, nor will they necessarily focus on game-related mechanics. They’ll reach general concepts that you’ll be able to apply to many different projects.