Most gaming in modern times revolves huge titles made using the Unreal Engine or Unity. The first phase of the Gameyard will center around Game Boy Game Development. The technology may be lacking, but that presents interesting opportunities for creativity and imagination. My primary choice for game development is a free library called GBDK-2020. Knowledge of the C Programming is required. However, it sits in a good sweet spot in terms of difficulty versus capabilities. Two popular alternatives are RGBDS and GB Studio
Beginner Game boy Tutorials
Getting More Advanced
Once you’ve gotten used to making Game Boy games, if you want to make something more advance check out my tutorials for GBA. This time, we’ll be using C++ and the Butano Game Engine. This a completely new ecosystem. There’s a lot to learn, but you’ll have fun in the process.
Long Live the Nintendo Game Boy
The Nintendo Game Boy first came out in Japan on April 21st, 1989. Since it’s creation, over 100 million units have been sold. In addition, over 1000 games have been released for this cartridge-based 8-bit cultural icon. For over 3 decades now, gamers have been entertained by titles like Pokémon Red & Blue, Zelda: Links Awakening, Tetris, Super Mario Land, and more. Despite it’s fall from the spotlight over 20 years ago, the original Nintendo Game Boy still lives on. Believe it or not, people are still making games this 33 year old console. The Game Boy Homebrew scene is alive and well, you can read about it here.
Check out some videos on my YouTube Channel
Some people are audio-visual learners, so I’ve started making video versions of some my tutorials. Be sure to check them out on my YouTube channel. Subscribe for new videos and to support The Gameyard!