Adding Variable Width Fonts to your GBDK-2020 game.

This tutorial uses Toxa’s variable widt font library. Using this library will help you save space in VRAM, and on the background/window layer. Each character is dynamically drawn. The library is pretty easy to use, and requires minimal setup.
Drawing Advanced Dialogue Boxes

You’ll need a lot of text in your game boy game. Unique conversations and world texts will increase your games’ lore and depth. In previous tutorial, i discussed how to draw text in Game Boy games. Now, we’ll take it up a notch and look into a more advanced version.
Drawing Text in Game Boy games

Text us neccessary for every game. It explains, to the player, what is going on in your game. The Game Boy doesnt support modern fonts. In this tutorial, you’ll learn how to use the background or window to draw text.